Cura 2.3.1
- LePaul
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Cura 2.3.1
Okay Nallath...I see the posted changes....anything else in the works
Cura 2.3.1 - November 8, 2016
Added the layer height to the profile selection menu.
Fixed a bug where editing material settings has no effect on 3D prints.
Fixed an issue with automatic profile importing from Cura 2.1 on macOS.
Fixed an issue with g-code importing from related machines as a profile.
Fixed an inheritance issue for dual extrusion.
Fixed an issue with “i”symbol updates.
Fixed a freeze that can occur while printing via Wi-Fi.
Cura 2.3.1 - November 8, 2016
Added the layer height to the profile selection menu.
Fixed a bug where editing material settings has no effect on 3D prints.
Fixed an issue with automatic profile importing from Cura 2.1 on macOS.
Fixed an issue with g-code importing from related machines as a profile.
Fixed an inheritance issue for dual extrusion.
Fixed an issue with “i”symbol updates.
Fixed a freeze that can occur while printing via Wi-Fi.
Re: Cura 2.3.1
I think there are a few more bugs fixed, but these are the most notable.
- Amedee
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Re: Cura 2.3.1
Rant of the day...
Working on a new project, so I decided to upgrade from 2.3.0 to 2.3.1 before slicing.
Cura didn't want to start, so I started in console mode and saw a python stacktrace apparently due to some customization I did (I have my own machine definition).
So I removed that machine and it went through...
... but the real reason of the crash was actually leftover settings from 2.1.X
On Mac, there was a bug in 2.3.0 that 2.1 settings were not migrated. So when I went to 2.3.0 I rebuilt my profiles, re-set preferences and so on.
But now that bug is fixed and suddenly Cura migrated my old profiles in 2.3.1 as well, so my environment is a complete mess
Not to speak about my 'visibility settings' which are apparently gone again.
This is a real pain for what should be a minor update -- I am about to give up on Cura...
Working on a new project, so I decided to upgrade from 2.3.0 to 2.3.1 before slicing.
Cura didn't want to start, so I started in console mode and saw a python stacktrace apparently due to some customization I did (I have my own machine definition).
So I removed that machine and it went through...
... but the real reason of the crash was actually leftover settings from 2.1.X
On Mac, there was a bug in 2.3.0 that 2.1 settings were not migrated. So when I went to 2.3.0 I rebuilt my profiles, re-set preferences and so on.
But now that bug is fixed and suddenly Cura migrated my old profiles in 2.3.1 as well, so my environment is a complete mess
Not to speak about my 'visibility settings' which are apparently gone again.
This is a real pain for what should be a minor update -- I am about to give up on Cura...
- LePaul
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Re: Cura 2.3.1
I feel your pain
If you work with two printers like I do, with different types of material, it's a clusterfuck to loose all your good settings. I wish Cura gave you a simple way to add in your own settings for this filament, etc.
It's a close tie which has me to most annoyed. The Ultimaker 2+ or Cura.
If you work with two printers like I do, with different types of material, it's a clusterfuck to loose all your good settings. I wish Cura gave you a simple way to add in your own settings for this filament, etc.
It's a close tie which has me to most annoyed. The Ultimaker 2+ or Cura.
- Izzy
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Re: Cura 2.3.1
I haven't used Cura for a month or so now, I feally like S3D now.
I have even set the two macros so that I have a 2 button temperature set for atomic pulls, 1st one set print head to 215'C,2nd one to 95'C. So easy to use.
The only thing is for my test prints, I want the file to use the machines selected material and not define it in S3D, I'm sure one of you guys will tell me what i need to do in the S3D settings to sort this but at the moment I set it to start the print then override the temperature settings on the machine or the USB link.
I have even set the two macros so that I have a 2 button temperature set for atomic pulls, 1st one set print head to 215'C,2nd one to 95'C. So easy to use.
The only thing is for my test prints, I want the file to use the machines selected material and not define it in S3D, I'm sure one of you guys will tell me what i need to do in the S3D settings to sort this but at the moment I set it to start the print then override the temperature settings on the machine or the USB link.
- LePaul
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Re: Cura 2.3.1
Well you know Neotko is the expert!
Re: Cura 2.3.1
There was a bug in the 2.3.0 beta that didn't allow you to upgrade settings.
Beta's are always are your own risk (the entire point of a Beta is finding out if there are any issues left that must be fixed)
Beta's are always are your own risk (the entire point of a Beta is finding out if there are any issues left that must be fixed)
- Neotko
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Re: Cura 2.3.1
So you want S3D to use UltiGcode instead of Reprap... It should be doable I think. It would require some scripting like tinkergnome and I did to make a fake Griffin flavor for um3. Ofc I can't test this since I don't have um2, but your best bet is to download the um3 profile and check how we did insert a fake header, and using that you could replicate the ultigcode header to forget the temperature of s3d and let the machine use the profile.Izzy wrote:I haven't used Cura for a month or so now, I feally like S3D now.
I have even set the two macros so that I have a 2 button temperature set for atomic pulls, 1st one set print head to 215'C,2nd one to 95'C. So easy to use.
The only thing is for my test prints, I want the file to use the machines selected material and not define it in S3D, I'm sure one of you guys will tell me what i need to do in the S3D settings to sort this but at the moment I set it to start the print then override the temperature settings on the machine or the USB link.
- Amedee
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Re: Cura 2.3.1
FYI for the TweakAtZ addicts...
I scratched my head hours reading the code and looking at the diffs to understand why my favorite plugin^h^h^h^h^h^h post processing script wasn't working anymore -- or at least not consistently.
It turned out that the culprit is CuraEngine which does not print leading zeros anymore. I submitted a pull request to review for TweakAtZ, but you can easily fix that in your local copy...
I scratched my head hours reading the code and looking at the diffs to understand why my favorite plugin^h^h^h^h^h^h post processing script wasn't working anymore -- or at least not consistently.
It turned out that the culprit is CuraEngine which does not print leading zeros anymore. I submitted a pull request to review for TweakAtZ, but you can easily fix that in your local copy...
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Re: Cura 2.3.1
I tried Cura 2.3.1 today and I must say it has improved a lot. Layer view is really really fast now which is great. Also features like infill layer thickness are very nice, if I recall correctly that wasn't in there before. That can sometimes save lots of printing time.
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Re: Cura 2.3.1
I tried to run the print as sliced by Cura, but unfortunately the results were not acceptable. For some reason, while printing infill there are a lot of unnecessary retractions, causing blobs and just poor infill. It would literally print 1 line, retract, move over 0.4mm, print another line, retract, etc. I hoped this would be better when the second layer came over it, but unfortunately it was the same. So I went back to S3D for printing it.
I marked the bad infill with red but you need to zoom in to see it.
I marked the bad infill with red but you need to zoom in to see it.
Re: Cura 2.3.1
I think this is fixed for 2.4
- nilrog
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Re: Cura 2.3.1
Is it just me...or is Cura annoying to work with?
I started using it a lot more now that my own printer is up and running. And yesterday I was filling the build plate with a bunch of objects, where I loaded only three objects but then duplicated the ones I loaded. And for every object I duplicated, or at least way too often, Cura was twisting and turning the build plate for no apparent reason at all...to the point I was ready to throw it out of my laptop
And I have "ranted" on this before...auto-slicing...it's the worst "feature" of them all
I started using it a lot more now that my own printer is up and running. And yesterday I was filling the build plate with a bunch of objects, where I loaded only three objects but then duplicated the ones I loaded. And for every object I duplicated, or at least way too often, Cura was twisting and turning the build plate for no apparent reason at all...to the point I was ready to throw it out of my laptop
And I have "ranted" on this before...auto-slicing...it's the worst "feature" of them all
- Neotko
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Re: Cura 2.3.1
https://ultimaker.com/en/community/2348 ... k-tutorialnilrog wrote:Is it just me...or is Cura annoying to work with?
I started using it a lot more now that my own printer is up and running. And yesterday I was filling the build plate with a bunch of objects, where I loaded only three objects but then duplicated the ones I loaded. And for every object I duplicated, or at least way too often, Cura was twisting and turning the build plate for no apparent reason at all...to the point I was ready to throw it out of my laptop
And I have "ranted" on this before...auto-slicing...it's the worst "feature" of them all
- nilrog
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Re: Cura 2.3.1
It's a pity we,as end users, have to go through such hoops when it would be so easy to solve this in the app...